![]() ![]() But after playing through LA Noire, I thought there were some really interesting design choices you don't see in games that I wish were more prevalent. I'm certainly not going to try to make that comparison because there isn't really one to make. I didn't even bother until after finishing Bioshock Infinite where I expressed my thoughts about having games that don't necessarily involve shooting everything as sole or primary form of expression, which is when some gaffers recommended I try this game. I had mostly avoided it because I have a terrible habit of trying to start Rockstar games but never getting around to finishing any of them, but I did finish LA Noire. Noire because it goes on sale nearly every time when shows up on Steam or elsewhere, almost as predictable as Just Cause 2 by now. I finished this game the other night, but I actually had been avoiding L.A. ![]()
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