![]() ![]() ![]() Allegedly.įorty new planet bonuses that unlock the dark past of the Sins' universe:įive new Steam achievements to demonstrate your mastery of the forbidden worlds. Yet, this sector of the galaxy has.Graphics: 256 MB Video Card w/Pixel Shader. Social improvements increase population, population growth and culture at the cost of trade and ship production, while the industrial path will increase trade and ship production at the cost of growth, population and culture.Īllegedly, fifteen new technologies to allow for the conquest of the forbidden worlds. The war between the loyalists and the rebels within the TEC, Advent and Vasari continues within the depths of Trader Space. Most ominously, the Trader factions have been loathe to expand to these worlds due to the dark myths that surround them.įour new planet types, Barren, Ferrous, Greenhouse, and Oceanic.ĭedicate worlds to either social or industrial output. ![]() There is no campaign in Sins of a Solar Empire. The need to survive forces each to expand into the unknown, discovering worlds of hazard, wealth, risk, and mystery. There are 6 achievements that require the Forbidden Worlds DLC (the Stellar Phenomena DLC is not needed). Yet, this sector of the galaxy has far more worlds and history than any of the factions are aware. The war between the loyalists and the rebels within the TEC, Advent and Vasari continues within the depths of Trader Space. ![]()
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